1. Start and Game Pause Menus
- controlled by makey makey hardware buttons
2. Paper fragments collection
3. Candle flashlight function for player
- Each candle has a limited life (light intensity will decrease when time runs out)
- Player need to collect candles in the game world to maintain light stream for exploring dark area
4. Player basic interactivities with game key objects
- Collect keys
- Open doors, toybox and drawers
5. Switch between 1st player controller main camera and close up objects focus cameras
- e.g. Switch between player main camera to Close up camera on table lamp
- After focus, some interactions can be done by player, e.g. Turn on or turn off the table lamp, read and flip the dairy on table
6. Movable puzzle task
- Impelment drag and drop 3D puzzle (objects) by using human hands with kinect technique
http://docs.unity3d.com/ScriptReference/index.html (VERY IMPORTANT SCRIPTING API)
http://tf3dm.com/download-page.php?url=matchbox-91983
Sound References
http://freemusicarchive.org/music/Trans_Atlantic_RageBalogh/