November Game Developing Weekly Process

7/11: Testing Grab Key object and Open Door

13/11 : Building an 3D Game Menus -> Gameplay

 

25/11: 1st Attempt Testing and make use of ‘Unity KinectExtras with MsSDK’ to implement hand control cursor (Grab and Release)with kinect V1

References:  

1. The major part of the kinect interaction native library code http://social.msdn.microsoft.com/Forums/en-US/e4f5a696-ed4f-4a5f-8e54-4b3706f62ad0/kinect-interactions

Readme-KinectExtras-Interaction

2.Basic Unity Coding Tutorials

http://docs.unity3d.com/ScriptReference/Input.GetMouseButton.html

https://www.youtube.com/playlist?list=PLF1JI43KNe-vDFakQe8_si5pAxJtXw18A

http://docs.unity3d.com/412/Documentation/Manual/Scripting.html

http://answers.unity3d.com/questions/319964/calling-c-function-from-a-js-file.html

http://answers.unity3d.com/questions/39748/disable-script-from-code.html

Makey Makey Usability

As we decided to use makey makey to do hardware hacking in order to make a realistic joystick for player to control the movement of the main character in the game.

Here is the video showing how it can be made and easily done with aluminium foil, plactice cup and a spoon and use makey makey to hack the direction (up,down,left,right buttons).

Also, we would have two other hacking button for the game

Drum kit Demo

The other game control method will be kinect NIC

Demo 1: Test out with Kinect

Bodily blob detection and Hand segmentation (Simple game demo)

As a beginner of playing with kinect and C#, I tried to study and test out using blob detection and hand segmentation to interactive with some 2D images.

Here is my demo:

Week 4 – Week 5

Interactive game art installation

Example: SHADE (2012)

We would like to establish 2 – 3 projections around players and decorate them as a real mirror.  2 different mirrors project 2 different main character’s inner personality, than we would like to include kinect sensor and hardware hacking elements for player to interact with the game environment. Player choices and interactions will influence main character’s inner thinking.

Next week, we will discuss and start develop the detail storyline of the game installation.

And I would start exploring different software to capture 3D motion with kinect and interact with animation .

Experimental output:

1 2

Install and configuring Kinect for Unity3D

motion capture basic in UNITY

Building 3D game